AI Insights · Timothy · January 2023
Top 5 First Person Games on Android in Egypt - Q4 2022
Discover the performance of the top 5 first-person games on Android in Egypt during Q4 2022, including weekly downloads, revenue, and active user trends.
In the fourth quarter of 2022, the top five first-person games on Android in Egypt demonstrated varying performance trends in terms of downloads, revenue, and active users. Here’s a closer look at their performance:
Traffic Rider from skgames saw weekly downloads fluctuate, peaking at around 103K in late September and dropping to around 21K by the end of December. Weekly revenue showed similar variability, peaking at approximately $50 in the week of November 21. Active users remained relatively stable, starting at around 501K in late September and ending at around 448K by the end of December.
Car Cops from Supersonic Studios LTD experienced a significant increase in weekly downloads, reaching a high of approximately 182K in late October. Active users followed a similar trend, peaking at around 323K in late October. Despite these increases, the game did not generate any revenue during this period.
Hair Tattoo: Barber Shop Game from CASUAL AZUR GAMES had its highest weekly downloads at approximately 176K in late September, but this number dropped significantly to around 20K by the end of December. Active users saw a decline from around 628K in late September to about 374K by the end of December. No revenue was recorded for this game during the quarter.
Cooking Madness: A Chef's Game from ZenLife Games Ltd maintained relatively stable weekly downloads, peaking at around 48K in late November. The game’s weekly revenue was consistent, peaking at approximately $236 in the final week of December. Active users remained strong throughout the quarter, starting at around 526K and ending at approximately 550K.
Dessert DIY from CrazyLabs LTD saw a decline in weekly downloads from around 65K in late September to about 7K by the end of December. Active users also decreased from around 181K to approximately 52K over the same period. No revenue was generated by this game during the quarter.
These insights are based on data from Sensor Tower, where more detailed analytics and trends can be explored further.